Get from the audience…

The presenter gives a task to both teams to go into the audience to collect something. This can be something the presenter hid amongst the audience themselves. It can also be members of the audience that have a certain characteristic. Or personal belongings of people like shoelaces or like in the “Pythische Spelen 2002”: membership cards with a motto on them (that could then immediately be used in the “Note Game”!). The team that collects an x amount first, or the team that collects most within a minute, wins.

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