Remembrance

This is a variation on “I am sorry”/”The wall”, in which the story is not only told, but also played out. Ask the audience for a relationship between two people.

Twee people run into each other after a long time. In the past something happened between them: what exactly this is, is formed during the rest of the scene (the players create this with the four of them). First the two players talk a bit about how old they have become etc., then they take a seat on a bench (At the front of the stage to the side) and they say something that triggers a flashback. The other two players play out this flashback.

Pieces of the conversation between the old people are alternated with flashbacks, until the climax of the story is reached. Then the old people find a way to separate again (with a conflict or with forgiveness)

Variation: Senile Remembrance

Instead of two old people running into each other, here we deal with a senile elder and their caretaker. Instead of a relationship you ask someone in the audience that feels old what they could spend hours talking about (e.g. their wedding).

The elder starts talking to their caretaker about this event. The other two players play the flashback normally. Suddenly one of the two flashback players does something really weird, like transforming into Titan the Destroyer. The caretaker then boots in by saying: “but but, mister Hermsen, that is not possible, right? I think you are exaggerating.” The elder corrects it, and the flashback continues normally.

The trick is to, despite all the weirdness in between, correct in such a way that eventually it does become a proper story with a start, middle, and end!

A slightly foolish variation, that might not always work, but fun to play and maybe also good as an exercise to learn how to correct blockades.

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